Safehouse Lab
Research, builds and the things that went wrong on the way. Written while it is still fresh enough to be honest about.
The interesting part of an AI agent is not the model underneath it. It is what survives when the model is replaced.
4 min 24 Oct 2026A companion site for a live game taught us a rule we now apply everywhere: if a number can be derived, deriving it is the feature.
4 min 24 Oct 2026A mod is engineering done inside work you do not own. That changes what good practice looks like — technically and otherwise.
4 min 24 Oct 2026Most studios treat games as a subject. The interesting work is one layer in — inside the running world, where the constraints are real.
3 min